He informs Spencer that he may have been taken captive as his signal appears to be moving quickly across the island. Spencer's commanding officer, Joe Gibson (Super Joe) tells him that Brubaker is indeed alive, as his tracking device is still active. After disabling the robot, Spencer contacts FSA headquarters to inform them of the situation and the possible demise of Brubaker. Spencer soon discovers that a large mechanized robot designated GORILLA is responsible for the carnage. Upon arriving Spencer finds the area in shambles with Brubaker's forces dead. Spencer instructs the team to regroup at Brubaker's last coordinates. The group arrives on the islands via helicopter and divides into three teams, Spencer, being the commander, operates alone while the other teams operate in pairs.Įn route to Brubaker's last known location Spencer receives a communication from Mag, one of the team leaders, informing him that "something huge" had attacked them, taken her partner McNamara's bionic arm, and forced them to separate. In response, a team of five bionics, including Spencer, are sent to combat the threat and locate Brubaker. The FSA sends Colonel Brubaker to confront the dictator, but Brubaker disappears shortly after arriving. In the game, a dictator named General Sabio from the Papagayan Islands threatens to attack the FSA, protagonist Nathan Spencer's organization. Synopsisīionic Commando Rearmed 2 takes place a few years after Bionic Commando Rearmed and prior to 2009's Bionic Commando. Players will, however, be able to return to previous levels using newly acquired abilities and weaponry to access areas they were previously unable to. It doesn’t have the swinging, you know?” Jimenez also revealed that with Rearmed 2 level progression will be linear instead of allowing the player to pick and choose their path. When the game's producer Rey Jimenez was asked why they are being excluded, Jimenez responded “People liked them because they were in the original, but I don’t remember hearing anyone say that was their favorite part of the game. While in this mode players can search for secrets and scan facts about enemies and locales which may help them progress through the game.Ībsent from Bionic Commando Rearmed 2 are top-down levels, which in its predecessor symbolized an enemy attack while en route to a location. Also new to the series will be the ability to enter a scanning mode known as Bio Vision. The player can upgrade or change Spencer's abilities in the enhancements screen during gameplay. Components include a grenade launcher attachment for the bionic arm and a passive heath regeneration ability. Entirely new to the series are Components items and attributes that can be equipped to enhance the player character. Players can also climb over small obstacles, or onto slightly higher elevations. Once the game is completed players may opt to activate the game's Retro mode which disables the ability to jump. These include the ability to jump and maneuver known as Death From Above in which the player slams into the ground upon landing from a fall, causing a shockwave to affect nearby enemies. Some of these were first introduced in the 2009 3D shooter Bionic Commando. Rearmed 2 also features new gameplay mechanics. Local cooperative gameplay also returns, with the second player controlling a version of Spencer that resembles the one on the cover of the NES version of Bionic Commando. Veteran players who've become accustomed to the glitchy swing mechanics of prior entries will be relieved, or frustrated, to know they'll need new strategies for completing some of the challenge rooms, most notably making use of the spike pits in order to progress. Rearmed 2 features 24 challenge rooms, which are unlocked in a progressive order rather than a group at a time as seen in Bionic Commando Rearmed. Rearmed 2 changes traditional mechanics slightly, requiring users to press a button to release the arm from its hold point, allowing players to user their momentum to swing in any desired arc.Ĭhallenge rooms return in Rearmed 2, but have been altered to require the use of specific abilities in certain challenges. The arm can also be used as a defensive mechanism, allowing the player to grab barrels and enemies and use them as shields, and to repel larger enemies. The protagonist is equipped with a bionic arm that can be used to grapple onto scenery, allowing the player to ascend or to swing to otherwise unreachable areas. The game is played from a 2.5D perspective, with players being able to move horizontally and vertically. Bionic Commando Rearmed 2 features many of the action gameplay elements from the original Rearmed.
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